I've downloaded Entspy, which allows me to add, remove and edit entities of Source maps, WITHOUT THE NEED TO DECOMPILE AND RECOMPILE THEM.
Which means that we'll have the improved maps, but players don't need to re-download them! (I think...)
Once I figure it all out, I'll be going through our maps, adding spawnpoints, removing stuff that might crash the server (basin and uphill_struggle) and stuff like that.
Yay! more player spawns.. that means no more spawn deaths.. ;d
Lul i read that all in the voice of the proffessor... damn pic ._. but yah nice!
so...
that it? no travelling to a planet first and delivering a package in which the journey sends us on some crazy adventure, only to return with everything normal again?
FUCK YES.
I managed to fix zm_basin and zm_uphill_struggle, and added 4 more player spawns in zm_crocodile_v6 and zm_deathrun_v1.
The maps won't need re-downloading thanks to some strange magic behind EntSpy.
Yay?

yay... i think
i like basin but i hate uphill struggle, also can u make a few more guns on basin and struggle because ive notice that the people that connect faster and who do all the into stuff fast (selecting what you want to be, and hitting enter to remove that annoying map info box) and also because people have the speed upgrade and other dont and they always end up hording all the ammo and guns.
WELL DONE POLLY!!!

Well done indeed! I couldnt reply for some reason when you told meĀ :( then I had to go to bed.
But, 2 classic maps now playable, this is fantastic!
fucking sweet mate! (forgive my slang. :3) wait, does this tool alow you to add like, more boxes, explosives, weapons, things like that?
Epic bump. but anyway, yeah you could.
also, Uphill needs to be modded. we need a wall of some sorts on that cliff thing