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News, news and mines!
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06-13-2010, 08:17 PM
(This post was last modified: 06-13-2010 11:03 PM by Nuclear_Suspect.)
Post: #1
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News, news and mines!
Woo boy have we been busy behind the scenes.
As you've most likely noticed, we have 4 of the custom models back and some of the testmaps have been moved to the regular cycle. What some might also know is that a few plugins have been updated and some rather nifty ones have been added. Admins can now award people with a hook (make a bind for +hook) to pull themselves up, a rope (make a bind for +rope) so they can swing in a rope. Along with this we got the tripmine plugin updated and all spiffy, "Why does this concern us?" I hear you ask? Because the new version come with a lovely custom flag function, so if a donator wants to run their own tripmine event, then it can easily be done. And now for the sexeh bit, Super Admins can now define 'areas' which are off-limits on maps, so the so called 'safespots' will have a deadly effect, so far I've only added 2 zones on zm_uphill_struggle (The ledge and on top of the doors) obviously a lot of zones will have to be added at the different maps, but we'll get there. Another thing which MIGHT be in the works (note: MIGHT BE! AS IN NOT CERTAIN!) is a slight re-make of our current model menu, I've wrote the creator of our current plugin about some changes, IF theese changes can be made it will open up a lot of options, for example the sought after 'Member' model (Available only to Knights and Adv. Members) And obviously we've also gotta say welcome to the new admin-pupils: Sly and Kase, try not to drive them insane. /EDIT For the sake of testing and showing off some of the new features, I've added a new customvote called "Give the ZM 5 mines" its still a work in progress, so when people ask how to use mines I'm quite sure I'll see "Make a bind for sm_tripmine, it'll only work when you're ZM" and not odd stuff about magik... with a K /EDIT
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06-13-2010, 08:34 PM
Post: #2
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RE: News, news and mines!
Awesome! I seen zm_kink was added as a proper map. :D
And once again, congratulations, Sly and Kase. ![]() youtreeaxe<3
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06-13-2010, 09:24 PM
Post: #3
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RE: News, news and mines!
(06-13-2010 08:17 PM)Nuclear_Suspect Wrote: Sly and Kase, try not to drive them insane. drive us ha! hahahahah! hehe! ![]() Nook Wrote:Chocolate demons comming out of my arse! Nook Wrote:Your dog is disgusting...He can't even hold a shotgun |
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06-13-2010, 09:30 PM
Post: #4
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RE: News, news and mines!
Congratulations Sly and Kase, use your power wisely...
Loving the sound of all these updates, good things in the works. |
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06-13-2010, 09:49 PM
Post: #5
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RE: News, news and mines!
He forgot to mention right at the end:
More to come!
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06-13-2010, 10:00 PM
Post: #6
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RE: News, news and mines!
I assume +hook and +rope are temporary?
But still pretty sweet. Some maps will be too easy with it though. And on the topic of safespots; the shelf thing upstairs in shop. Follow that shit: Professor Hannah and the Weird Town. There is no 3. |
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06-13-2010, 10:20 PM
Post: #7
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RE: News, news and mines!
(06-13-2010 10:00 PM)Ford Prefect Wrote: I assume +hook and +rope are temporary? They're permanant and admin only, but we can give them to other players. ![]() Nook Wrote:Chocolate demons comming out of my arse! Nook Wrote:Your dog is disgusting...He can't even hold a shotgun |
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06-13-2010, 11:03 PM
Post: #8
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RE: News, news and mines!
added a quick edit to the original post, AND NO MAGIK!
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06-14-2010, 02:33 AM
(This post was last modified: 06-14-2010 02:34 AM by ztrix.)
Post: #9
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RE: News, news and mines!
woop woop sounds neat ^^ and grats Sly and Kase ;P
lol Nook is the devil 666 ftw ![]() Prop Killing FTW
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06-14-2010, 06:36 AM
(This post was last modified: 06-14-2010 06:37 AM by death9478.)
Post: #10
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RE: News, news and mines!
Giving the ZM mines might not always be a good idea though, anyone up for an entire hallway exploding when one is placed in a thin doorway?
Of course, it can be fixed to a certain extent if mines are shootable again. "Everyone's born to compete as he chooses, but how can someone win if winning means that someone loses?" - Scatman John --- R.I.P Great grandma, buried on 20th August 2009. Grandad, died on 31st December 2009 --- |
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![[Image: KasesSig4.jpg]](http://i547.photobucket.com/albums/hh461/LordKase/KasesSig4.jpg)
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Prop Killing FTW